unitType
AudioSelection structure
#include <Sound.h>
typedef struct AudioSelection { Size Offset Description
long unitType; 4 0 type of time unit
Fixed selStart; 4 4 starting point of selection
Fixed selEnd; 4 8 ending point of selection
typedef AudioSelection *AudioSelectionPtr;
Field descriptions
unitType The type of unit of time used in the start and end fields. You
should set this to seconds by specifying the constant
unitTypeSeconds.
selStart The starting point in seconds of the sound to play.
selEnd The ending point in seconds of the sound to play.
Use a constant to specify the unit type.
unitTypeSeconds seconds
unitTypeNoSelection no selection