Feb 90 Mousehole
Volume Number: 6
Issue Number: 2
Column Tag: Mousehole Report
SE/II Emulator
By Larry Nedry, Contributing Editor
From: Skaros
Re: Emulate an SE or a II?
Well, now that the 68030 seems to be becoming the standard cpu for the Mac what
happens to all the software written for the other machines(Plus,SE,II) that won’t run
on a 68030 machine. Well, if you paid buck$ then chances are your software is being
upgraded and you can always buy the next version that is MacIIx compatible etc. But,
isn’t there someone out there who knows how to write an emulator that would run on a
CX and let you use all your favorite software that so far only works on a II or SE, for
example, Dark Castle, Arkanoid, or Continuum. If SoftPC can write an app that lets
you have an IBM XT equivalent in a window, what do I have to do to write something that
lets me use my old programs. What do I have to patch to make it work. After all, the
68030 is a 16 MHz machine; an 8 MHz emulator should be a cinch. Although I’ve
written a few small apps for myself, I don’t know enough about the Mac to do this. I’ve
a hunch it’s even underneath knowing the toolbox--busses,wait states, and a whole lot
of other stuff that I have little experience with. Can anyone shed a little light on the
matter?
From: Frankh
Re: Emulate an SE or a II?
A probable source of incompatibility is the screen. Many old Mac games wrote directly
to the screen, bypassing the Toolbox. Other headache sources may be software timing
loops, and code that depends on certain hardware features of the older machines. I guess
that with some work, you could set aside some ram to simulate the screen buffer and
then send it to a video card, or intercept all calls to what used to be the screen buffer
address. You could make all these patches, and sho’nuff, you’ll end up with a fast B&W
Mac 512 (or 128K!) clone running on a CX.
Or...you can call up the companies in question and ask them when they’re coming out
with a version that works on the newer machines.
From: Skaros
Re: Emulate an SE or a II?
You’re probably right because when I make the SE30 the main screen the game, oids,
doesn’t run, but when the Rasterops driven Apple monitor is the main screen it runs
in a half baked way - only using the upper half of the screen for the game. I can only
get oids to do this when I’ve booted from sys4.2 When I’ve booted from 6.03, the game
is “smart” enough to tell me it can only run on a II or an SE. I wonder what screen
specific changes exist between the two Systems?
From: Apage
Re: Emulate an SE or a II
Some applications use self modifying code in order to boost performance. When the II
first came out with the 68020 it causes problems with the instruction cache. When
the code was modified the modified instruction was already in the cache and so the
modification that was expected to take place wasn’t there and thus many programs
bombed. The 68030 also has a data cache, so the problems with self modifying
programs now reach deeper. There is an assembly language instruction (MOVECR
(move to control register)) in the 020/030 instruction set. Use this to turn off the
caches and see if that gets your programs running.
From: Skaros
Re: Emulate an SE or a II
Well I tried turning off the cache with a great Init called cache control by J.Hamilton.
It doesn’t work. BUT, I got it to work using system 4.2!! But when I run the program
it only uses half a screen at a time and then runs using the upper half of the screen.
Interestingly this is a 256 color game named oids and I’m using a rasterops card with
an Apple color monitor hooked to an SE30. The program doesn’t run when I make the
Mac the main screen. Probably has to do with the way the game addresses the screen
buffer. But, why should it be smart enough to say it can’t run when I’ve booted with
sys6.03 but it goes ahead and runs crazy when I’ve booted with sys 4.2?
From: Frankh
Re: CRC code
I’m looking for a fast CRC generator (in Pascal, preferably). I translated some C code,
but it was not all that fast...Any code (C or assembly would be OK too) would be
appreciated.
From: Larry Nedry
Re: CRC code
Don’t use a CRC generator. Use a lookup table. MUCH FASTER!
There is a very good book on serial communications called “C Programmers Guide to
Serial Communications” by Joe Cambell. It has everything you’ve every wanted to
know about CRC’s.
From: Infosyn
Re: OOP, Think Pascal
Is there anyone else out there writing OOP stuff with Think Pascal? Have you also run
into the problem of a method not being in memory when you call it? Symantec says the
manual warns that it’s up to the programmer to make sure the requisite segment has
been loaded, so I’ve been loading ‘em all at launch time. But with 300K of CODE in 36
units in 12 segments, it hurts! Anybody figured out a better way?
From: Chenette
Re: OOP, Think Pascal
I’ve had trouble with dangling or missing handles causing the method not found error.
Are you trying to dereference any nil handles?
From: Infosyn
Re: OOP, Think Pascal
I wish it were that easy. Unfortunately this is a serious design flaw in Think Pascal.
Normally all globally referenced routines have addresses in the application’s jump
table, so the Segment Manager “automatically” ensures that the respective segment is
in memory before you call it. But with a method, there’s no such guarantee. And LSP
does not have any internal way to keep track of which segment each method is in, so it’s
currently entirely up to the programmer to make sure that the correct segments are
in memory. (At least that’s the way Symantec describes it.)
But there are evidently other factors at work here, and I was hoping someone had
discovered an easy work-around. For example, “sometimes” you can avoid the address
error crash by moving the *declaration (not the definition) of the method to a
different segment. This part is unclear to me (as you can tell.) Symantec is fully
aware of the situation and is almost willing to say they are working on it, I guess. I was
hoping someone else knew the straight scoop on this.
From: Siegel
Re: OOP, Think Pascal
The important thing to remember is that the object declaration must be in a segment
which is loaded and which stays loaded. The best segment for this purpose is the main
segment.
It’s OK to have object declarations in one file and method bodies in another; in fact, it’s
much more flexible that way.
From: Siegel
Re: OOP, Think Pascal
By way of clearing up some confusion, let me explain:
The problem you describe is more a drawback of the object pascal architecture than it
is a bug in THINK Pascal. In every program, ALL globally referenced routines do have
entries in the jump table, but methods are a special case; they’re referenced by means
of a class info proc, which is generated when a class of object is declared. In this sense,
they’re not globally referenced, which explains why (for example) you can’t take the
address of a method as a callback for a Toolbox routine.
The Class Info Proc needs to be in a segment which is initially loaded, and which stays
in one place while those methods are used. The best way to ensure this is to have the
class declarations in a file which is kept in the main segment, and have the class’s
method bodies in another unit which can be placed in any segment; there’s no need for
the method bodies themselves to be loaded, only the class declaration.
It is up to the programmer to ensure that the class declaration’s segment is in
memory, and the simplest way to do so is to place the class declarations in the main
segment, which is never unloaded and which is loaded at launch time.
Rich Siegel, Symantec.
From: Walrus
Re: REAL PROGRAMMERS materialFrom: Fling
Re: Getting APPL’s WDID
Does anybody know a fast, simple method of obtaining the application’s working
directory ID. I need to open a companion help file, which should be located in the same
directory as the launched application.
From: Mrteague
Re: Getting APPL’s WDID
It’s quite simple - do a GetVol call when you start the application - it will return you
the volume name, and the volume refNum, which will be a WDRefNum when you are in
a directory (which is set before the Launch trap when launching the application).
From: Siegel
Re: Getting APPL’s WDID
The cheapest way to do this is to open your associated file using a value of 0 as the
“vRefNum”, since that specifies the default. The PMSP will then look in the same
folder as the application, and if that fails, it’ll look in the system folder.
From: Mrteague
Re: Getting APPL’s WDID
I would add one warning to that method - if you do anything that changes the default
directory (like maybe after a SFGetFile/SFPutFile call), then a vRefNum of 0 will
give you the * current* default directory, which may *NOT* be the same one that the
application originally started with, in case the distinction is important (like Config
files etc).
From: Zweig
Re: Think C 4.0 DA Class
Does anyone know where I can find a desk accessory class for Think C 4.0. It looks like
they want to support it since there’s an OOPS.A4 library, but I don’t see any clean way
to override the menu bartender class or the swictchboard class to handle the DA events.
If anyone knows someone who’s done it, please let me know. Thanks.
From: Siegel
Re: Think C 4.0 DA Class
The TCL was not intended for writing DA’s; Code Resources, drivers, and DA’s can be
written using Object C, but you’ll pretty much have to roll your own classes.
From: Jumpcut
Re: TCL & List manager?
On the slim chance that somebody may have done my work for me, I was wondering if
anyone has a class for a list window under TCL, i.e. a subclass of CDirector and/or
CWindow that handles one-column lists. I don’t want to use CDocument, as there is no
file connected with this list in any normal manner. Has anybody done this, and would
like my eternal thanks and gratitude or do I have to dig in and learn this stuff? Does
anyone, in fact, use the Think Class Library other than me? Are there organizations to
help us rehabilitate?
From: Apage
Re: TCL & List manager?
I’m working on a subclass of CPane that might be able to help. It would enable you not
only to specify objects in the list, and have them returned as objects upon selections,
but by use of a superclass I’m defining with it you can alter the behavior of each list
item by overriding some default methods. For instance, in the case of a directory in a
list of files it would open as soon as you selected it, or appear in a different color to
separate it from file entries. However, be advised that I am not looking to give this code
away free.
From: Jumpcut
Re: TCL & List manager?
Thanks, but I got my CListPane working. Or nearly working. It creates a list, but it
has problems resizing it (it only resizes properly about half the time). I just buckled
down and really learned the darn class library. Now it feels great knowing how the
thing works, but what really stinks is that I have dreams about it. THAT’s scary.
What so you tell your friends? “All my dreams lately have been object-oriented.”
They just think I’ve been cloistered with my Mac for too long now...
Another TCL thing: the printing methods work, but only when I set the partition to
about 800K. Otherwise I get a “Mac OS error ID -108” which is out of memory. Any
ideas? I would like this app to run on any Mac.
From: Jumpcut
Re: PICT resources in dialogs
I use pretty PICTs in my dialog boxes with no problems. I can’t remember if I had to
send to the front or back, but I know that they are the highest number in the DITL
(whether that’s front or back, I can’t remember.) All of the other items, buttons,
editText, etc. are lower numbers. And it works fine for me.
Try making the PICT the highest number. Related note: Adobe Typeface Manager will
intercept the drawing of your PICTs if they’re not just bitmaps, like if you created
them in MacDraw, so it can really screw up whatever meticulous arrangement you
may have spent hours working on in ResEdit. Some days it doesn’t pay to be a
perfectionist.
From: Wesm
Re: Compiling MacApp & Error 405
I’m having a hard time with the Pascal compiler with MPW. I just purchased MacApp,
and haven’t been able to successfully compile any of the sample programs. Invariably,
the compiler aborts with error 405, “Error opening include file”. The file it chokes
on is typically {PInterfaces}Types.p or Quickdraw.p. The shell variables seem to be
set up correctly. Does anyone out there in MacAppLand know what’s going wrong?
From: Maniac
Re: Compiling MacApp & Error 405
I had a problem w/ MacApp that I solved by increasing the memory for MPW to 2meg.
I made a copy of MPW first in another folder w/ the ‘essential’ files and then increased
its size. That way, I can run the default or the big memory version as needed. --Mark
From: Dhands
Re: MacApp and Commands
I can’t subclass any of the commands defined in the file UMacApp.TApplication.p (i.e.
TNewDocCommand). I get a compile time error that TNewDocCommand is undefined.
The unit USES UMacApp and has no trouble finding other standard MacApp commands.
How can I include in my unit the commands defined in UMacApp.TApplication.p?
From: Rastamon
Re: MacApp and Commands
The reason you can’t OVERRIDE commands such as TNewDocCommand, is that those
objects are defined in the IMPLEMENTATION section of the code
(ie.UMacApp.TApplication.p), rather than in the INTERFACE section (ie. UMacapp.p).
You really don’t need to OVERRIDE these commands, though. What you should *really*
do is OVERRIDE the method(s) that gets called by the DoIt method of the command you
are interested in. In the case of TNewDocCommand, you can just OVERRIDE
TApplication.OpenNew.
From: Spud
Re: BigCursor?
Remember the BigCursor program -- the one that doubled the size of the cursor?
Well, it doesn’t seem to work on the Mac II. Does anybody out there in ModemLand
know why it wouldn’t work on newer machines (remember, it was released in 1984),
and maybe offer a suggestion as to how I could update the program to work with new
CPU’s and/or color cursors?
From: Spud
Re: BigCursor?
It doesn’t matter. It bombs in color and B&W. You might say it does not discriminate
on the basis of color... Y’know, I even asked Apple’s Developer Tech Sport department,
and even THEY didn’t know how to enlarge the cursor! It can’t be THAT hard of a hack,
can it???