numer
FMInput structure
#include <Fonts.h>
typedef struct FMInput { Size Offset Description
short family; 2 0 Font number
short size; 2 2 Font size, in points
Style face; 1 4 Character style (see Style for valid
values)
Boolean needBits; 1 5 0=not going to actually draw the text
short device; 2 6 bits 0-7=used by device driver
bits 8-15=device driver reference
number
Point numer; 4 8 Scaling factor horiz and vertical
numerators
Point denom; 4 12 Scaling factor horiz and vertical
denominators
} FMInput; 16

Notes: This structure is used in communication between Quickdraw and the Font
Manager. You won't need this in a standard application program.