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TextChunkPtr
ChunkHeader
Sound Manager
TextChunk
structure
#include <
AIFF.h
>
typedef struct
TextChunk
{
Size Offset
ID
ckID;
4 0
long
ckSize;
4 4
char
text[1];
1 8
}
TextChunk
;
10
typedef TextChunk
*TextChunkPtr
;
Referenced by (3):
Sound Data Chunk
Types.h
waveTableSynth