FramePoly
FramePoly Draw the lines that make up a polygon
#include <Quickdraw.h> Quickdraw
void FramePoly(thePoly );
PolyHandle thePoly ; handle of a polygon to draw
FramePoly draws a polygon by "playing back" all the line-drawing calls
that define it, using the current pen size, pattern, and mode.
thePoly is a handle that leads to a variable-length Polygon structure. It is
typically a value obtained via OpenPoly.
Returns: none

Notes: The line segments are drawn with the pen size, pattern and transfer mode
(see PenSize, PenPat, and PenMode) of the current GrafPort..
Since the lines are drawn below and to the right of the coordinates of each
end point, this function will affect pixels that lie outside of the polygon's
bounding rectangle, (*thePoly)->polyBBox, e.g.:
If a polygon is being formed (see OpenPoly), using FramePoly will add
all line segments of thePoly to the open polygon (beware of over-running
the 32K maximum size limit). If a region is being formed (see OpenRgn),
the interior of thePoly will be mathematically added to the region.
FramePoly doesn't change the pen position.
As with all Quickdraw drawing, the output is clipped to the intersection of
the current GrafPort's bitMap boundary rectangle, the port rectangle,
clipping region, and visible region.