HideCursor
HideCursor Remove the mouse cursor from the screen
#include <Quickdraw.h> Quickdraw
void HideCursor( );
This erases the mouse cursor and redraws whatever was beneath it.
Returns: none

Notes: Each use of HideCursor must be balanced with a subsequent call to
This call decrements the cursor level: the cursor level is set to 0 when you
call InitCursor, and is decremented by each call to HideCursor and
incremented by each call to ShowCursor. It is visible only when the
cursor level is at 0.
An alternative to this call, ShieldCursor, hides the cursor only if it is
currently positioned within a specified rectangle.
A related function, ObscureCursor, hides the cursor until the mouse is
moved.