KillPoly
KillPoly Deallocate all storage for a polygon
#include <Quickdraw.h> Quickdraw
void KillPoly(thePoly );
PolyHandle thePoly ; handle of a polygon
KillPoly frees up the memory occupied by a Polygon structure and the
master pointer addressed by the polygon handle. Use this call when you are
completely finished with the polygon.
thePoly is a handle leading to a variable-length Polygon structure. It is
typically a value obtained via OpenPoly.
Returns: none