About the Resource Manager and System 7.0
technique for reading or writing part of a resource instead of an entire
found in the System file in System 7.0 are listed under
The ability to use partial resources is available only in System 7.0 and later.
To check for the existence of the new partial resource routines, use the
A resource consists of data or code stored in a resource file. A resource fork is
the part of a file that contains data used by an application, such as menus,
fonts, and icons. An executable file's code is also stored in the resource fork.
resource IDs. The resource type is always a sequence of four alphanumeric
characters ( including the space character). For instance, 'MENU' is the
resource type for a menu. A resource ID is a number that, together with the
resource type, uniquely identifies a particular resource. Resources can be
created from textual descriptions by resource compilers, such as the Rez
compiler in the Macintosh Programmer's Workshop (MPW).
Note: Your application should not depend on any specific resource being in
ROM or in the System file. The resource types available in ROM vary. A
resource that is in ROM may not be available because the System file may
override any resource in ROM, making it unavailable or replacing it with a
resource from the System file.
Resource Types
A resource type can be any sequence of four alphanumeric characters,
including the space character. You can create resource types for your
applications, provided the type names you choose consist of all uppercase
letters and do not conflict with the resource types already created. Apple
reserves any other combination. (The standard Roman character set can be
The System file contains system resources, the standard resources for the
Macintosh computer that are shared by all applications. The Table in
file that your application can use. Uppercase resource types are listed first.