Get1NamedResource
Get1NamedResource 1-deep read a named resource; get its handle
#include <Resources.h> Resource Manager
Handle Get1NamedResource(rType, rName );
ResType rType ; resource type, e.g., 'FONT'
ConstStr255Param rName ; address of length-prefixed text (e.g., "\pgeneva")
returns handle leading to the resource data
Get1NamedResource works like Get1Resource, except that instead of a
resource ID number, you specify a resource name.
rType is a 4-byte ResType value. It identifies the resource type you want
read into memory (e.g., 'FONT', 'WIND', etc.)
rName is the address of a Pascal-style length-prefixed string. It must
match a name in the current resource file except that character case
is not significant (e.g., "MyMdef" matches "mymdef" or "MYMDEF").
Returns: a handle which leads to the resource data. A return value of NIL
indicates an error - either the resource can not be found or it will
not fit into memory. See ResError.

Notes: This function is the "1-deep" version of GetNamedResource. It obtains
resources only from the current resource file (see UseResFile). Refer to
GetNamedResource and GetResource for related details.