DisposPixPat
DisposPixPat Deallocate memory used to store a region
#include <Quickdraw.h> Color Quickdraw
void DisposPixPat( thePpat );
PixPatHandle thePpat ; the pixel pattern to release from memory
DisposPixPat frees all memory obtained by a NewPixPat -- the pixPat's
data handle, the pixMap's handle, and the expanded data handle. Use this only
when you are completely finished with the pixel pattern.
thePpat is the handle of the pixel pattern to dispose.
Returns: none

Notes: After using this function, the value of thePpat (the pixel pattern's
handle) is meaningless. Be sure NOT to use the pattern handle again, unless
you create a new pixPat structure and assign it to thePpat via NewPixPat.