GetCursor
GetCursor
Get a handle to a specified 'CURS' resource short cursorID ; resource ID of desired cursor
returns handle leading to a 68-byte Cursor; 0 if error GetCursor searches the resource list until it finds the specified cursor. It reads the resource from disk (if necessary) and returns a handle to a 68-byte
cursorID is the resource identifier of the desired cursor.
Returns: a 32-bit Handle leading to the cursor data. If the resource ID cursorID can't be found, the return value is NIL.
Notes: This function is used to get a cursor from the caller's application resource
or from the system resource file. It is functionally equivalent to:
The following cursors are available in the system resource file with
symbolic names and values defined in Quickdraw.h:
iBeamCursor 1
use for editing text crossCursor 2
use for paint/draw object manipulation plusCursor 3 
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Note: a global variable, not a resource per se related information and examples of usage.