DlgDelete
DlgDelete Delete text selection from current editText item
#include <Dialogs.h> Dialog Manager
void DlgDelete(theDialog );
DialogPtr theDialog ; identifies dialog window
DlgDelete deletes the currently-selected text in the current editText item of
a dialog. It is a quick way to process a delete or clear command (B) event
for a dialog.
theDialog is the address of a DialogRecord; It identifies the dialog containing
the item to which the delete operation should be applied.
Returns: none

Notes: If the current dialog contains no editText items, or if none is active, this
function does nothing. Otherwise, it performs a TEDelete on the
currently-selected text.
The item number-1 of the active editText field is kept in the editField field
of the DialogRecord and a handle to its TERec is kept in the textH field.
Thus, this call is functionally equivalent to:
DialogPeek theDlgPeek;
theDlgPeek = (DialogPeek) theDialog;
if ( theDlgPeek -> editField > 0 ) {
TEDelete( theDlgPeek->textH );
}
In a modal dialog, DlgCut, DlgCopy, DlgPaste, and DlgDelete are
typically performed in a filter function (see ModalDialog). In a modeless
dialog, you should check for X, C, P, and B by examining the event
record after calling IsDialogEvent and when present, use the DlgXxx calls
instead of DialogSelect.
You do not need to support cut-and-paste in editText items, but since it is
easy to do, it is recommended.