SndManagerStatus
SndManagerStatus Determine information about the Sound Manager
#include <Sound.h> Sound Manager
OSErr SndManagerStatus( theLength, theStatus);
short theLength; the size in bytes of the status structure
SMStatusPtr theStatus; a pointer to an SMStatus structure
returns Error Code; 0=no error
You can use SndManagerStatus to determine the status of the
Sound Manager sound channel.
theLength should be the size in bytes of the SMStatus structure that
theStatus points to.
theStatus should be a pointer to an SMStatus structure which is filled out
with the status information.
Returns: an operating system Error Code.
noErr (0) No error

Notes: You can call SndManagerStatus at interrupt time.
You can obtain information about a sound channel and about the
Sound Manager itself by calling the SndControl, SndChannelStatus,
and SndManagerStatus functions. You can obtain the version numbers of
the Sound Manager, the MACE tools, and the sound input routines by
calling the SndSoundManagerVersion, MACEVersion, and
SPBVersion functions, respectively.