FrameOval
FrameOval Draw an oval within a specified rectangle
#include <Quickdraw.h> Quickdraw
void FrameOval(theRect );
Rect *theRect ; rectangle defining oval's position and size
FrameOval draws the outline of an oval that fits just inside a specified
rectangle. If the rectangle is a square, the oval will be a circle. The outline is
drawn in the current pen size, pattern and transfer mode.
theRect is the address of an 8-byte Rect structure, defined in local
coordinates.
Returns: none

Notes: FrameOval draws an oval or circle within a rectangular area. The
resulting outline is as tall and wide as the current pen size, and is drawn so
as to stay entirely within the rectangle:
FrameOval doesn't change the pen position.
As with all Quickdraw drawing, the output is clipped to the intersection of
the current GrafPort's bitMap boundary rectangle, the port rectangle,
clipping region, and visible region.
If a Region is being recorded (see OpenRgn), FrameOval mathematically
adds the outside outline of the oval is mathematically added to it.