GetPixBaseAddr
GetPixBaseAddr Get a pointer to the beginning of the pixel map's pixels returns 32-bit pointer to offscreen pixel map pixels
map's pixels. Your application should always call GetPixBaseAddr before accessing the pixels of an offscreen pixel map directly. Then your application
should switch to 32-bit mode, access the pixels, and switch back to 24-bit
mode (if that's the mode you were in). Your application should never access the
baseAddr field of the pixel map directly.
If QuickDraw is called after GetPixBaseAddr, the contents of the off screen buffer are not guaranteed to be accurate.